wtorek, 31 stycznia 2017

What actually motivates us? Fun #Kevin Werbach Gamification, Game theory

1.You have the ability to control your attention—and therefore your thoughts and feelings.
         2.You have the strength to find support in the most unexpected places, and deepen your existing relationships.
    3.You have a natural capacity to motivate yourself and supercharge your heroic qualities, like willpower, compassion, and determination.




What makes something play as opposed to work is not what you do, but why you do it. Even the most mundane work can be transformed into play if you do it just for itself and for no reasons besides — if the financial rewards you accrue are merely incidental bonuses. The most important and most difficult thing in life is to find something that is play for you — something that you would do anyway, just to do it. And then, if you are lucky, find someone who will pay you to do it.


It turns out that there are seven ways of thinking and acting that contribute to post-traumatic and post-ecstatic growth. And they are all ways that we commonly think and act when we play games.

1. Adopt a challenge mindset. You need to be willing to engage with obstacles and look at stressful life events as a challenge, not a threat. In games, we call this simply “accepting the challenge to play.”

2. Seek out whatever makes you stronger and happier. When you are facing a tough challenge, you need constant access to positive emotions, and you must look after your physical health. In games, we practice this rule by seeking out “power-ups,” items that make us stronger, faster, and more powerful.
3. Strive for psychological flexibility. Be open to negative experiences, such as pain or failure, if they help you learn or get closer to your larger goal. Be driven by courage, curiosity, and the desire to improve. In games, we follow this rule whenever we battle a tough opponent or “bad guys,” knowing we may fail many times before we become clever or skillful enough to defeat them.
4. Take committed action. Make small steps toward your biggest goal, every single day. Taking committed action means trying to take a step forward, even if it is difficult for you. It means always keeping your eyes on the larger goal. In games, we have a structure to do this. It’s called a “quest,” and it helps us stay focused on making progress toward the goal that matters most to us.
5. Cultivate connectedness. Try to find at least two people you feel you can ask for help, and who you can speak to honestly about your stress and challenges. In multiplayer games, we practice the art of making “allies”—people who understand the obstacles we’re facing and who have our back.
6. Find the heroic story. Look at your life and find the heroic moments. Focus on the strength you’ve shown and the meaning and purpose to your struggles. In games, heroic stories abound. We often take on the “secret identity” of heroic characters as part of the journey; their stories inspire and motivate us to try harder and become better versions of ourselves.
7. Learn the skill of benefit finding. Be aware of good outcomes that can come even from stress or challenge. In games, we have the notion of “epic wins,” or extremely positive outcomes that can arise when you least expect them, from the most unlikely or daunting circumstances.

czwartek, 26 stycznia 2017

Thinkers/Doers

  •  99% of compulsive thinkers’ thinking is about themselves. That most Substance-addicted people are also addicted to thinking, meaning they have a compulsive and unhealthy relationship with their own thinking                                                                                                                                     David Foster Wallace
Dr. Tom F. Driver argues that the act-to-become principle is so effective because “human lives are shaped not only, not even principally, by the ideas we have in our minds, but even more by the actions we perform in our bodies…we constitute ourselves through our actions.”

sobota, 21 stycznia 2017


Cruel kid

Gadałam wczoraj z CRUELTY GIRL, jak była dzieckiem utopiła królika, patrzyła się do ostatniej sekundy jak tonie i czerpała z tego przyjemność, w głowie ośrodki do odczuwania bólu i przyjemności są oddzielone od siebie jedynie cienką membraną, mówiła


ssiiiiiiiiicccccckkkkkkkkkk

środa, 11 stycznia 2017

Erotic intimacy

holds the double promise of finding oneself and losing oneself. It's an experience of merging and of total self-absorption, of mutuality and selfishness. To be inside another and inside ourselves at the same time is a double stance that borders on the mystical. The momentary oneness we feel with our beloves grows out of our abillity to acknowledge our indissoluble separateness. In order to be one, you must first be two

Esther Perel